McCartney, Patrick (1964) - Johnson, Roger (1998)
North Carolina Open, 2004
Round 4 [McCartney,P]
04/24/2008 - This week's game comes from the 4th round of the 2004 North Carolina Open
where a breakthrough sacrifice by White wins in what puts the nail in the coffin of what looks like a
static, positional advantage for White.
1.d4 d5
2.Nc3 Nf6 3.Bg5
Nbd7 Considered the "main line"
in response to the Veresov Attack. Black's other well-known possibilities include the agressive 3...c5
(which has been giving White headaches as of late and may actually be Black's best move), 3...Bf5, 3...c6,
and 3...e6 (which will usually transpose to the French Defense).
4.e3 The
Veresov has often been viewed as not being very good because of statistics. However, the reason for
the low numbers for White isn't because the Veresov is unsound. The reason is because of the approach
White players have taken in the past. The most popular responses are by far 4.f3, in which 4...c5 has
given White nothing but problems. The game is full of wild tactics, and is therefore often viewed as
"more fun to play" than other lines. However, theory favors Black here. The other popular
response is the more positional 4.Nf3, but that gives Black an equal game in just about all cases. Instead,
White has better ways to treat the opening than what was always played in the past. He can try 4.Qd2,
which isn't for the faint-hearted, and should only be played by those who aren't afraid to sacrifice
material. The other option is the move played in the game, entering calmer waters (at least temporarily),
and White often follows up with an f4 push in the near future, where the game takes on a Stonewall-like
position with White's bad bishop outside the chain. It has the advantage of White ridding himself of
his bad bishop, but also the disadvantage that e3 is even weaker than it is in the stonewall attack,
and White must try at all costs to keep Black from opening the e-file.
4...h6 Probably
not Black's best. More normal are 4...c6 or 4...g6. The problem with 4...h6 is that with f4 coming
by White, it will make f5 easier to achieve, as pushing ...g6 now makes the Kingside weak. If Black
opts to push ...f5 before White gets the pawn move in, the Kingside, and especially the light squares
on the g- and h-files, will be very weak.
5.Bh4
c6 6.f4 g6 So
Black ends up playing ...g6 anyway.
7.Bd3 White
immediately starts his initial plan of eying the weakened g6-square.
7...Bg7
8.Nf3 Nb6 9.Qe2
Bf5 Black decides to compromise his pawn
structure in order to attempt to keep a stranglehold on the light squares, and prevent an e4 push.
10.Bxf5
gxf5 At initial glance, it looks as though
Black's biggest problem is the hole on e5. However, it's not the hole on e5 that Black has to worry
about. It's the light squares that a knight sitting there would control. Seeing that White is still
after an attack on the light squares, his next move makes perfect sense.
11.Bxf6 White
trades off his worst piece, the only piece on the board that can never contribute to the light squares
directly, and eliminates Black's main defender of the light squares on the Kingside. This concept is
covered heavily in the book "Bishop vs Knight, The Verdict". It's a concept known as "Changing
the Color of the Bishop", where in this case, the dark-squared bishop has influenced the light
squares.
11...Bxf6 12.Ne5
h5 This advance prevents Qh5 ideas by White,
but it now becomes a long-term weakness, and an additional thing that Black has to keep covered at all
times.
13.g3 Bxe5
14.fxe5 The correct way to recapture.
White can use the f4 and h4 squares to invade the kingside when and if the time is right. Taking with
the d-pawn simply allows Black to penetrate quicker on the queenside.
14...e6
15.
16...Nc4
17.Nd1 Qb4 This
is very premature. The 2 pieces are not enough to bother White, and Black should be completing his development
instead. White is better as it is, but Black needs to either play 17...O-O-O, or else attack the center
at once with 17...c5.
18.c3 Qa5
19.Kb1 b5 20.Ka1
Qd8 So the Queen now retreats to where
it started. What has Black achieved here? Not much. White, on the other hand, has gotten his King
to safety, and his a1 rook now sits on the Kingside where he intends to attack.
21.Rf4
Qg5 22.Rhf1 Ke7
23.Nf2 This move has multiple purposes
to it. White can set up an attack on the weak h5 pawn with Nh3, Rh4, and Nf4. However, Black's next
move gives White an even better plan.
23...Rh7
24.e4! With the rook on h7, White is able
to execute this sacrifice in order to rip open the center due to an upcoming fork of the h7-rook and
c6-pawn. Black is in serious trouble.
24...dxe4
25.Nxe4 fxe4 26.Qxe4
Qg6?
Black's
only legitimate attempt is to play 26.. .Qg8 so that after 27.Qc6, Black can at least attempt to eliminate
the attack on his King with moves like 27...Qe8 .
27.Qxc6
Rd8 28.Qc5+ This
move forces the win of the knight as any king move here allows Black to take on b5 with check and fork
the king and knight.
28...Nd6 29.Qc7+ Another
finesse move to make it so that Black can't even think about recapturing the pawn with the rook when
the knight is taken.
29...Rd7 30.exd6+
Ke8 31.Qc8+ Rd8
32.d7+ White is going to force Black to
take the d-pawn with the king instead so that the b-pawn can be taken with tempo.
32...Ke7
33.Qc5+ Kxd7 34.Qxb5+
Ke7 35.Qc5+ White
now nets the a-pawn. Black has had enough.
1-0